February 27th, 2026

Scene videos, game rewind with browsable discarded branches, game deletion from your library and dashboard, image previews in the Game Book, localized chat messages, and smarter failure notifications across image and video generation.
Scene videos: You can now generate a short scene video for any game event - 300 Credits Cost. Videos are generated after the scene image is ready and can be triggered on-demand per event or set to auto-generate alongside each new image. A new toggle in Image Settings controls auto-video generation, the cost per video is shown up-front, and you'll receive notifications when a video starts, completes, or fails.
Game rewind: Step back to any past event as a checkpoint directly from within your game session. Events that were ahead of the checkpoint are moved into a discarded branch — not deleted — so you can open and browse them at any time from the session menu. Each branch shows which turn it was created at, how many events were discarded, and when the rewind happened.
Delete games: Games can now be permanently deleted from your games library and from the recent games carousel on the dashboard. A confirmation prompt protects against accidental deletion, and community games display an extra warning since they'll be removed from public play.
Image previews in the Game Book: Character, faction, and location portraits now open in a full-screen preview modal when clicked. A magnifying glass hint appears on hover to make the action obvious.
Chat messages now match your language: System messages in chat — game-over notifications, world-update confirmations, action approval messages — are now delivered in your selected language rather than always appearing in English.
More informative failure notifications: When an image or video fails to generate, the notification now tells you why — moderation blocked, service temporarily unavailable, request timed out, and so on — so it's clearer what happened and whether it's worth retrying.
World card visuals for worlds without cover images: World cards that don't have a cover image now display a narrative-tone-matched ambient gradient background instead of a flat placeholder, giving each card a more distinctive look.
Automatic retry on image provider outages: The image generation pipeline now retries automatically when the provider reports a temporary service availability error, reducing failed generations caused by transient outages.
Deleted game staying in the recent games carousel: After deleting a game, the dashboard carousel now removes it immediately without requiring a page refresh.
Image generation pipeline stability: Improved handling of edge cases in cloud storage operations and notification dispatching during scene image generation.