February 18th, 2026

Patch Notes - 18th Feb 2026

TL;DR

Faster private game creation, lower credit costs for text-first play, smarter chat with mentions and quick replies, flexible event image controls, and Thai + Vietnamese support.

New

  • Faster private game creation flow: Starting a private game is now much more streamlined, with fewer setup steps before launch.

  • Chat mentions + pills: Type @ in chat to mention narrator, players, characters, and factions with a smarter dropdown. Mentions now render as clean pills in both chat and chat history.

  • Quick reply chips in chat: Youโ€™ll see context-aware suggestion chips under chat input to help continue the conversation naturally.

  • More flexible event image controls: You can now run image generation automatically or manually, including generating images on demand for specific events.

  • Thai + Vietnamese language support: Added support across core player flows.

Improved

  • Single-player private chat flow: Conversations with the game master now feel more natural and continuous. You can chat through intent and planning, and new events are generated when a significant action is committed.

  • Lower game creation pricing: Text-first/no-image game creation is now cheaper across world sizes, with reduced event costs as well.

  • Create journey clarity: Improved create UI flow and progression so itโ€™s easier to get from world selection to launch.

Fixed

  • Create/start flow edge cases: Resolved issues that could interrupt or delay game start.

  • Image flow reliability: Fixed issues around image behavior and setup consistency.

  • General chat follow-up polish: Improved stability and consistency in newer chat interactions.